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There's a new addictive
aerobic video game to play.

It burns calories & tones your waist.
This secret is too sweet to keep.
Try it. Buy it. Spread the word.
What word?
ANTIGRAV

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I found this screen shot of my favorite addictive aerobic video game, PS2's AntiGrav over at this Antigrav fan site.

There are some things I don't understand.

I don't understand why Maybelline doesn't market lipstick coolies in the summer. Lipstick melts in the heat. It melts in your car, it melts on the beach, it melts in your purse. So why not market lipstick cases incased in styrafoam? Every woman who wears lipstick would then buy new summer lipstick. It would be well worth it. Lipsticks melting ruin almost everything they touch.

I don't understand why some paper towel company doesn't market paper towels specifically for the bathroom. We do everything imaginable to keep from spreading germs and yet everyone who drops by is welcome to spread germs to our family via our hand towels. Making paper towels as common in our bathrooms as in our kitchens would increase sales and reduce the spread of germs.

Most of all, I don't understand why all the addictive aerobic video games are only marketed to kids too hyperactive to sit still long enough to play other video games. We're in the midst of a precedent setting obesity epidemic and if you think working out consistently isn't much fun at a regular weight, you should try it wearing a 100 pound fat pack. The number one reason people give for not sticking to a workout routine is they don't have time. You know what I don't have time means? It means I don't enjoy it. Cause people always find time to do things they really enjoy.

I've never been a normal size person. But I've worked at 40 pounds overweight and 100 pounds overweight and trust me, taebo at least, is fun up to a point. But when you're 100 pounds overweight, even taebo (the most exciting workout I ever found) is only a chore.

Overweight people NEED a workout that's so fun, we don't notice how much work it is. Women, even women only 5 pounds overweight would LOVE a workout program that is play instead of work. We'll just about kill to find a workout program that is addictive fun, burns calories and even trims our waistlines.

Sony's Eyetoy "AntiGrav" game is addictive fun. It burns calories. It trims the waist. So where are the ads marketing Antigrav to overweight teens? Where are the ads marketing Antigrav to overweight adults? How rich does a company have to be to ignore such a huge demographic? Sony rich, that's how rich. Must be nice. Nice and cold hearted.  beautiful desktop wallpaper, 1024x768 and 800x600

I'll give you an example of how great this game is for people who don't enjoy working out. I play 9 to 14 sets of AntiGrav a day for the fun of it. (Did I mention it's addictive fun?) Yesterday, I forgot I'd played five games alone, five with my friend Skip and then played at least ten sets with my boyfriend last night. Perspiring I called it a night and felt a little guilty because it just didn't feel like I'd worked out that much. I was beginning to think this was almost a great idea but just not enough of a workout. But once I got to bed, my whole body began to ache. Calves, thighs, butt, lower back, shoulders, arms and especially my sides, waist and wing muscules ached so much I took two hot showers and still could barely sleep. Today my sides and wings still ache and I've decided not to turn the tv on so I don't get tempted into playing again until tomorrow.

Let's see, it's addictive fun, it doesn't feel like a real workout, and yet I'm sore all over from playing it, especially my sides and waist. Is this an overweight person's dream game or what?? Is Sony letting us down by not marketing to the demographic that needs Antigrav the most? Are we just going to let our overweight, out of shape friends and family continue to suffer because they've never heard of how much they'll enjoy Antigrav? No. When we are aware of news this healthy, this beneficial, this enjoyable, we're chickenshts if we don't share it.

It doesn't matter why Sony doesn't realize the money they'd make marketing Antigrav to the people that need it most. We just share the good news with everyone. Please, share the good news. It's too sweet to keep. Share it with everyone. Share it with everyone right now.




"The mind, once stretched by an empowering idea,
can never fully shrink to its original dimensions."

- Oliver Wendell Holmes, paraphrased



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